AI Insights · Timothy · December 2021
Top Golf Games on Android in Oceania: Q4 2021 Performance
Discover how the top five golf games on Android performed in Oceania during the fourth quarter of 2021, including trends in downloads, revenue, and active users.
The fourth quarter of 2021 saw notable trends among the top five golf games on the Android platform in Oceania. Here’s a detailed look at the performance metrics for each game, based on data from Sensor Tower.
Golf Battle, published by Miniclip.com, experienced varied weekly revenue trends, peaking at around $2.5K in mid-October and then gradually declining to approximately $974 by the end of December. Weekly downloads began at 2K in late September, dipped to a low of 1.2K by mid-November, and recovered to about 1.8K in the final week of December. Active users showed a slight decline from around 11.6K in late September to approximately 10.2K at the end of the year.
Golf Rival - Multiplayer Game by Zynga saw its highest weekly revenue in late October at $17.3K, with a notable dip in November, and rebounding to $13.2K in the last week of December. Downloads fluctuated, starting at 1.5K in late September, dropping to 781 in early November, and ending with a peak of 1.9K in mid-December. Active users varied slightly, beginning at 6.5K in late September, dipping to 4.8K in early November, and climbing back to 6.6K by the end of December.
Ultimate Golf!, another title from Miniclip.com, had a steady revenue stream with a peak of about $6.8K in mid-October. Downloads were relatively low, starting at 824 in late September, peaking at 2.1K in early December, and ending at 2K in the last week of December. Active users showed an overall upward trend, beginning at 8.1K in late September and reaching around 10.1K by the end of the year.
Mini Golf 3D Multiplayer Rival by Mobile Sports Time had minimal revenue, peaking at $33 in mid-October. Downloads started at 1.4K in late September and saw a general decline, ending at 677 in the final week of December. Active users showed a slight decline from 7.3K in late September to about 6.5K by the end of December.
Mini Golf King from RisingWings maintained a steady revenue stream, peaking at around $1.1K in mid-October. Downloads fluctuated, starting at 598 in late September, peaking at 819 in mid-December, and ending at 799 in the last week of December. Active users were relatively stable, beginning at 4.5K in late September and ending at about 4.5K in the final week of December.
These insights highlight the varying performance trends of top golf games in Oceania during Q4 2021. For more detailed insights, visit Sensor Tower.